|
Adventures of Lolo
|
Description |
As Lolo, king of eden land, you have to puzzle your way through numerous screen-sized rooms. In each room, you have to collect all heart frames in order to open a treasure chest which contains the key to the exit. Different terrain types and enemies have to be avoided or used to your advantage to get all the heart frames. Some enemies don't hurt you at all, others only awaken once all heart frames are collected. Some shoot you as soon you cross their line of sight, then there are enemies that fall asleep and stay where they are once you touch them. Terrain types include grass that enemies cannot cross, sand that slows you down, but not the enemies, stones that cannot be crossed but also block enemy shots, trees that cannot be crossed but don not block enemy shots, water that can only be crossed with a bridge or an egg, arrows that cannot be crossed in the direction opposite that of which they are facing and others. Some heart frames give Lolo the ability to turn enemies into eggs and push them around like boxes. Eggs can be used to cross water, trap enemies or block their shots. In some levels, collecting two heart frames gives Lolo access to one of three items. These items are: A hammer that crushes stones, a bridge that can be used to cross water and an arrow that changes the direction an arrow tile is facing.At the end of each level you receive a password. |
Genre |
Strategy, Arcade, Puzzle-Solving, Top-Down |
Size |
190 kb |
Screenshots |
|
Cheats and codes: |
Click here to see cheats and codes...
Secrets
|
Solutions To All Stages You can see how to solve any stage in the game with this. All you need to do is stand still for about 7 minutes. Then you should see a menu pop up that says: ''WHAT AN IDEA!'' You then pick whether or not to execute the idea (show the solution). Then the computer shows you how to beat the stage, just like in the tutorial of the game. |
Passwords
|
Level Passwords For the following passwords: * = heart ^ = triangle # = diamond + = plus/cross Also O and 0 look alike so I will clarify which one is used after the password. Password | Effect | 1*W996 | Level 01-02 | O924PI (O) | Level 01-03 | B680LY (zero) | Level 01-04 | MORF5A (O) | Level 01-05 | ^MXBL6 | Level 01-06 | 0J3+HI (zero) | Level 01-07 | N5MQ0Y (zero) | Level 01-08 | Y2SLWA | Level 01-09 | L0YHC6 (zero) | Level 01-10 | #I5CWI | Level 01-11 | ZFNVSY | Level 01-12 | +DTR#A | Level 01-13 | XA0M86 (zero) | Level 01-14 | KWI6NI | Level 02-01 | *UO17Y (O) | Level 02-02 | IRVX3A | Level 02-03 | 9^1CJ6 | Level 02-04 | W+J#FI | Level 02-05 | J8Q7ZY | Level 02-06 | UQW2EA | Level 02-07 | HNEIA6 | Level 02-08 | 8LKDUI | Level 02-09 | FIR^AY | Level 02-10 | 64XS+B | Level 02-11 | T2FOQ7 (O) | Level 02-12 | GZMJMJ | Level 02-13 | RHSF5Z | Level 02-14 | EEAYLB | Level 03-01 | 6CHUH7 | Level 03-02 | TYNP1J | Level 03-03 | 4VT8XZ | Level 03-04 | RTC4DB | Level 03-05 | EAIZW7 | Level 03-06 | 5#OFSJ (O) | Level 03-07 | C+*A#Z | Level 03-08 | 37D+8B | Level 03-09 | QPJ5O7 (O) | Level 03-10 | DNQL8J | Level 03-11 | OK#G4Z (O) | Level 03-12 | B6EBJB | Level 03-13 | 23KVF7 | Level 03-14 | P17QZJ | Level 04-01 | 0J^MFZ (zero) | Level 04-02 | NGFHBB | Level 04-03 | AEM1V7 | Level 04-04 | LB8WAJ | Level 04-05 | #XAS+0 (zero) | Level 04-06 | ZVH*QC | Level 04-07 | MS37M8 | Level 04-08 | XA926K | Level 04-09 | K*CHM0 (zero) | Level 04-10 | *9IDIC | Level 04-11 | YR4#18 | Level 04-12 | 9O*8XK (O) | Level 04-13 | WMDND0 (zero) | Level 04-14 | JJZJXC | Level 05-01 | *56ET8 | Level 05-02 | I3#Y^K | Level 05-03 | 90ET90 (zero,zero) | Level 05-04 | WI0OOC (zero,O,O) | Level 05-05 | JF7K88 | Level 05-06 | UD^34K | Level 05-07 | HZVZK0 (zero) | Level 05-08 | 8W2UGC | Level 05-09 | FU8A08 (zero) | Level 05-10 | 6BA9FK | Level 05-11 | T^X5B0 (zero) | Level 05-12 | G*3KVC | Level 05-13 | R89FB8 | Level 05-14 | EQSB*L | Level 06-01 | 5NY+R1 | Level 06-02 | SL4QND | Level 06-03 | 37NL69 | Level 06-04 | Q4THML | Level 06-05 | D2Z0I1 (zero) | Level 07-01 | 4K6W2D | Level 07-02 | BHORY9 (O) | Level 07-03 | 2FUNEL | Level 07-04 | PC06X1 (zero) | Level 07-05 | CYJ1TD | Level 08-01 | NWPX^9 | Level 08-02 | ATVC9L | Level 08-03 | 1B2#P1 | Level 08-04 | O#K79D (O) | Level 08-05 | Z+QN59 | Level 09-01 | NSXIKL | Level 09-02 | APFEG1 | Level 09-03 | LNL^0D (zero) | Level 09-04 | #KSSG9 | Level 09-05 | Z6YOCL (O) | Level 10-01 | M4GJW1 | Level 10-02 | X1N3BD | Level 10-03 | KJTY*9 | Level 10-04 | *GBURM | Level 10-05 | YEIPN2 | Level 11-01 | 90O97E (zero,O) | Level 11-02 | WXU4N+ | Level 11-03 | JVD0JM (zero) | Level 11-04 | +CJF22 | Level 11-05 | HAPAYE | Level 12-01 | 8#*+E+ | Level 12-02 | V9EPYM | Level 12-03 | IRKLU2 | Level 12-04 | TOQGAE (O) | Level 12-05 | GM^C++ | Level 13-01 | 78FVPM | Level 13-02 | E5LR92 | Level 13-03 | 538M5E | Level 13-04 | SKA5L+ | Level 13-05 | FIG1HM | Level 14-01 | QGNW12 | Level 14-02 | DD9CGE | Level 14-03 | 4ZB*C+ | Level 14-04 | SXI7WM | Level 14-05 | 3U42C2 | Level 15-01 | QC+I#E | Level 15-02 | D^DDS* | Level 15-03 | 4*J^ON (O) | Level 15-04 | BT5S73 | Level 15-05 | 2Q*NNF | Pro Stages | |
Codes
|
Level, BGM, & sound effects codes (JP) In the Japanese version, begin a new game, go to the first Merry-Go-Round map screen and enter the following: Code | Effect | Select, B | BGM & sound effects available | Select, Select, B | Level select available | |
|
Release date: |
25.03.1994 |
Developer: |
HAL Laboratory, Inc., Dice Co., Ltd. |
Publisher: |
Imagineer Co., Ltd. |
User rating |
|
Downloads |
724 |
|
|
|