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Max Payne
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Description |
Max Payne lost his family to death. Now he's out for revenge. In the tradition of the original PC hit, Max Payne on Game Boy Advance follows the story of Max has he attempts to bring down the crime lords who attempted to destroy his life.Unlike the original, the GBA version uses an isometric perspective to present the action, however everything else is included, right down to bullet time. Various weapons are on offer to dispatch the guys (or gals) standing in your way, and by using bullet time, you can slow down time and increase your chances of both avoiding incoming fire and hitting the target. |
Genre |
Action, Shooter, Isometric |
Region |
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Size |
12633 kb |
Screenshots |
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Cheats and codes: |
Click here to see cheats and codes...
Glitches
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Fire Extra Ammo Normally you can only throw 1 grenade/molotov, or fire 1 shot of m79, but if you do the following trick you can fire 2 instead of 1. Quickly switch between 2 weapons, let's say you have grenade as main weapon, switch to dual ingram because it's fast and easy to switch, and switch back to grenade. Immediately after you do this, throw the grenade you'll find out that you are throwing 2 instead of 1. This can be done with all weapons but most obvious one are described at the beginning.
Multiple Grenade Toss If you go into Bullettime and throw a grenade, you'll continue to throw grenades until Max is done with the throwing motion. This is assumed that you have more than 1 grenade left ammo wise. Wall Glitch When firing M79, Grenade, or Molotov when you stand parallel to or infront of a wall, the shot will disapppear half way where you shot. As for Grenade and Moltov, sometimes it explodes at different place instead of in the direction where you throw. It is probably known as graphical glitch. |
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Release date: |
16.12.2003 |
Developer: |
Mobius Entertainment Ltd. |
Publisher: |
Rockstar Games, Inc. |
User rating |
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Downloads |
1317 |
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