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Super Bomberman 5
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Description |
The fifth and final Bomberman released for the SNES (so far). This game is very similar to Super Bomberman 3 and 4. Again there is a new story and new battle arenas but other than that it is the same game. Players choose between the bosses of the story game levels in battle games like in Super Bomberman 4 yet they have not special powers this time around. |
Genre |
Action, Anime / Manga, Arcade, Puzzle-Solving, Sci-Fi / Futuristic, 3rd-Person Perspective, Top-Down |
Size |
1500 kb |
Screenshots |
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Cheats and codes: |
Click here to see cheats and codes...
Secrets
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Configure Cheat In the Configure Option in the Battle Mode, Input 23D830 as a password to aquire the following: The character you get is a red Subordinate Bomber (The guy that helps Pirate Bomber when you fight him as a boss.) who isn't normally playable. On his stats screen, his Bomb and Speed levels are at 8, The number that tells the level of his firepower is screwed up (Changing it will mess up your screen), he'll have all of the special items (I.E. Kick, Punch, Throw, Wall Passer, etc.), and he'll still have 98 build points left! Save him, and he'll be shown on the character select screen as a red X and his face is a red Bomberman because Hudson Soft didn't create a face of him. Playing as him will often cause weird, messed up sprites to appear on screen. Unlock battle stages 11, 12 and 13 This requires Hudson's Super Joycard controller. Have the X switch on the controller set to the middle and on the title screen hold X for about 6 seconds. A sound will confirm on success. These are the same stages found on the gold cartridge. |
Passwords
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A list of all the passwords in the game They should be entered under the "Options" screen off the main menu. Each password changes either Battle Mode or Normal Mode, and after a correct password entry the game will automatically take you to the appropriate mode.
Password | Effect | 3879 | Allows you to fight all the Normal Mode bosses, one after another. | 0413 | This changes the configuration of hard blocks and unique items on the levels in Battle Mode. | 1999 | This displays the so-called "good ending" that you get after beating stage 5-I in Normal Mode. | 5656 | This gives you 9 total lives and increases the time limit on each stage to 8 minutes in Normal Mode. | 0926 | This moves the start positions in Battle Mode inward by a few squares, and also decreases the amount of open space in the level. | 4622 | This starts everyone very close to the center of each Battle Mode stage. | 2657 | This starts you in Normal Mode with 8 bombs, 8 firepower, and 8 speed (the maximum for each). You also get Detonators, the Boot, and the Power Glove. | 0110 | This turns every soft block on a Battle Mode stage into a powerup. | 1103 | Unlocks "super" computer difficulty in battle mode. This only needs to be entered once. | Boss Character Passwords for Config Battle Mode Well, through the cunning use of patch codes, I have been able to make near-exact duplicates of each and every boss character in Config Battle Mode. They can't take as many hits as they can in Single Player Mode due to how Config Battle Mode works, and certain characters' unique powers might be diminished slightly due to how Battle Mode works in general(IE, Bomber Woof can't lay more than one Land Mine Bomb at a time, Baron Bombano can't scatter Skulls and Geta about, etc.). . .and their colours aren't 100% precise. . .but the Items, Fire, Bomb Up, and Speed Up statuses are perfectly accurate. Check 'em out. *"Mokushiroku no Bomberman" Notes: This is a warped creation of mine. He's basically the same old Bomberman you'd have by the end of a Single Player session, but he has not the maximum of 8 Bomb Ups, Fires, and Speed Ups, but a total of 9 of each, and also has each and every obtainable item aside from the Bomb Kick and Pursuing Bomb items! As far as I can tell, however, the Land Mine Bombs override the Remote Controlled Bombs.("Mokushiroku no Bomberman" translates to "Bomberman of the Apocalypse," for anyone who cares.) **"Subordinate Bomber" Notes: The Subordinate Bomber works perfectly fine in battle games, but keep in mind. . . Playing with him will result in some odd(but completely harmless) graphical glitches on the Win Counter in-game and possibly the battlefield. He has no victory sound name-sound.(Like when playing a Single Match and Dave Bomber wins, you'd hear "Deibu Bondaa" during the Victory screen.) This, of course, makes the game crash, seeing as it can't find the sound it wants to play. He's entirely safe to use in Tag Matches, though. Finally, his stats come from when you've destroyed Pirate Bomber before him. He gets a boost from 2 Fires to 8 Fires. Nothing more. Password | Effect | Subordinate Bomber** | 2YLPVD | Bomber Woof | AFK4VH | Mokushiroku no Bomberman* | BXMBJJ | Baron Bombano | CP6NVN | Muscle Bomber | EU0PLE | Plunder Bomber | KT3MT5 | Gary Bomber | QN3PDU | Dave Bomber | RNHPC2 | Iron Mask Bomber | WN6XCH | Pirate Bomber | YK1PLG | |
Codes
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Cheat Characters In Config Battle Mode go to Password Load - enter these: Code | Effect | D24GJN | | W04VJ4 | | D344J6 | | W24G0N | | W24LKN | | W04V0T | | W1440E | | D24L1A | | Cheat Codes Code | Effect | 5656 | 9 Lives | 0110 | Power-ups everywhere | 1999 | See the good ending | 2657 | Start with lots of power-ups | 0926 (reqires 100% completion of game mode) | Unlock the Gold Bomberman in Battle Mode | 0803 | Watch the bad ending | |
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Release date: |
28.02.1997 |
Developer: |
Hudson Soft Company, Ltd. |
Publisher: |
Hudson Soft Company, Ltd. |
User rating |
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Downloads |
2994 |
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