Zelda II - The Adventure of Link
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Description |
The first of many sequels to The Legend Of Zelda. Link has just turned 16, and discovers a strange birthmark on his hand. With the help of Impa, Zelda's nursemaid, Link discovers this mark is the key to unlock a secret room where Princess Zelda lies sleeping. When young, Princess Zelda was given knowledge of the Triforce of power which was used to rule the kingdom of Hyrule, but when a magician unsuccessfully tried to find out about the Triforce from Zelda, he put her into an eternal sleep. In his grief, the prince placed Zelda in this room hoping she may wake some day. He ordered all female children in the royal household to be named Zelda from this point on, so the tragedy would not be forgotten. Now, to bring Princess Zelda back, Link must locate all the pieces of the Triforce which have been hidden throughout the land.Each piece of the Triforce is in a temple guarded by a powerful monster which must be defeated. At the same time, Ganon's underlings are still around and gaining in strength and number. It is said Ganon could be brought back to life by sprinkling the blood of the one who defeated him on the ashes (Link!). Gameplay alternates between a top-down view (when traveling the land) and side-scrolling perspectives (when fighting, in a temple, or town). There are many faraway locations and towns to visit, with a variety of weapons, spells, and armors to find which will help you on your quest. The Adventure of Link features a battery backup so games can be saved without the need for passwords. |
Genre |
Action, Role-Playing (RPG), Side-Scrolling, Top-Down |
Size |
173 kb |
Screenshots |
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Cheats and codes: |
Click here to see cheats and codes...
Secrets
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Earn quick experience for new character To quickly earn more experience for a new character, first have a character who is far along in the game but hasn't done all the palaces yet. Have this character beat a palace and go to the place to insert the gem. When you insert the gem and the experience points start to total up, pause and do the Quick Save. Then, load your new character. All of the experience points which would've gone to the character you beat the palace with will now go to your new character. No keys If you come to a locked door and hove no key you can simply use the Fairy spell and fly right throuogh the keyhole. And sometimes if you have enough magic you can make it through the whole palace just using this trick. Special save screen Make sure you have two controllers in. Now on controller 1 pause the game, on controller 2 press up and A at the same time. You will be taken to a menu where you can save or continue. |
Glitches
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Avoid Forced Battle Scenes To avoid forced battles (battles by stepping on a certain tile on the field) simply wait in front of it until monsters appear and when one steps on the tile, move onto the tile and you'll go into a battle scene from the monster, not the tile. Most monster battle scenes are much easier than the tile's. Extremely useful when going to the Great Palace. Warp Hole In some castles and action screens it is possible to jump higher than the stats at the top of the screen. If the spell Fairy is used when Link is above the stats and you try to move to a side, he will fall through a warp hole. In the action screens Link will simply reappear on the same action screen. While, in the castles, he will end up on top of or in another room, on top of the castle entrance, or in an elevator below the castles entrance and stuck. If he gets stuck below the castle, you will need to reset the game. Also, the spell Jump can help with this glitch. |
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Release date: |
14.01.1987 |
Developer: |
Nintendo Co., Ltd. |
Publisher: |
Nintendo Co., Ltd. |
User rating |
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Downloads |
2186 |
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